The well known divide and conquer algorithm for finding convex hull for a given set of points, needs to merge smaller hulls H_1 and H_2 for doing this merge the algorithm uses lemma 3.2 (in Book Fundamentals of Computer Algorithms). This lemma essentially finds the tangent line (u,v) in O(log^2(n)) time.
We can in fact merge the hulls in more efficient manner, the observation is based on the fact that any point with maximum y-coordinate should definitely be on the hull. Let p1 and p2 be the points in hulls H_1 and H_2 with maximum y-coordinate, then we can safely state that either p1 or p2 will be on the combined hull of H_1 and H_2, we can determine which of these two points lie on the merged hull by comparing the y-coordinates of p1,p2. Among these two the point with maximum y-coordinate will definitely be on the merged hull so one end of the tangent line (u,v) is fixed, the other end of the tangent line can be probed in O(log(n)) time, this basically saves the extra O(log(n)) time which is spent previously in lemma 3.2 for finding the other end of tangent in H_2
1 comment:
Gostei muito desse post e seu blog é muito interessante, vou passar por aqui sempre =) Depois dá uma passada lá no meu site, que é sobre o CresceNet, espero que goste. O endereço dele é http://www.provedorcrescenet.com . Um abraço.
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